The upcoming IE10 will continue to have strong support for a number of CSS3 features and HTML5 APIs.
But if you haven’t yet heard, many of these features will be supported in IE10 unprefixed. These include gradients, animations, transitions, and more.
Parallax scrolling sites have been a pretty hot UX thing of late, being showcased on various blogs. Although the “ooooh! aahhh!”-ness of it all has subsided, I think this type of site is certainly a legitimate design and development option for many brands.
There’s been a lot of talk about IE10, and what it supports, and the great improvements it’s made.
Taking all the latest news into consideration, I summarize my thoughts on this subject in this post.
This is a follow-up post to my previous article, posted yesterday, that discussed how to get up and running with Sass on Windows. At the end of that post I introduced an alternative to all the command-line based instructions.
So here I’ll quickly cover that alternative — Scout App, a free Mac and Windows-based native app produced and maintained by developers at Mutually Human.
There’s a ton of information floating around on preprocessors nowadays. Most of that info is geared towards Mac users, so in this post I’m providing a very simple guide to help Windows-based developers get up and running quickly with Sass (my preprocessor of choice).
Overall, Sass is not difficult at all to get set up, even if you’re doing it on the command-line. But if you have no interest in going through all these steps, but still want to use Sass on Windows, well, just skip to the final heading in this post for a reference to an app that lets you start using Sass on Windows with minimal setup.
Here’s a collection of videos that I’ve stumbled across in recent months.
I haven’t watched all of them, but they’re on my current to-watch list and what better way to remind myself to watch them than to blog them. Enjoy.
When I look at new modules in the CSS spec, it makes me feel like singing the chorus from a popular Radiohead song from the ’90s: “But I’m a creep. I’m a weirdo. I don’t belong here.”
If web standards could talk, I think a lot of them would be humming that regularly.
When you code a button or other clickable element, you need to also define a comfortable click area. Depending on the context and the design, this can sometimes be a challenge. Let’s look at a few examples in a short case study, so we can see the various ways this can be done.
Some navigation bars that I’ve seen are quite paradoxical in the click area they define. Look at the screen shot below showing the main nav bar for WebProNews.
I think for most freelancers, the rate we end up charging for any design or development project generally depends on, and is focused on, the work we do (i.e. we have an hourly rate, or a fixed price for a certain type of job).
True, we might change our prices in certain cases. For example, if we know we’re dealing with a high maintenance client, or we’re developing something for a non-profit.
Whether we like it or not, ads on the web (in some form) aren’t going anywhere. And because of the responsive web design movement, more and more discussions are taking place surrounding how to handle ads (especially large ones) at certain breakpoints.
In addition, some developers have suggested new methods for creating ads using HTML and CSS, instead of images. Some have even incorporated animation with CSS3.